tlp-opords

Friendly Force Status Inject Cards

How to Use

These cards modify the starting conditions of friendly forces. Apply during TLP Step 1 (Receive Mission) or at the beginning of execution. Can be delivered as a SITREP or status update.


Card FF-01: Squad Leader Casualty

Apply During: TLP Step 1 or beginning of execution

Inject Text: “Friendly Force Status: [1st/2nd/3rd] Squad Leader is a casualty and cannot continue. Platoon Sergeant assumes [squad] Squad Leader duties. Squad is now led by the senior team leader.”

Effect: Candidate must adjust task organization and leadership assignments.


Card FF-02: Radio Failure

Apply During: TLP Step 1 or beginning of execution

Inject Text: “Equipment Status: [1st/2nd/3rd] Squad’s primary radio is non-functional. Squad must use alternate communication methods (runners, visual signals, or secondary radio if available).”

Effect: Candidate must adjust communication plan and PACE procedures.


Card FF-03: Reduced Personnel Strength

Apply During: TLP Step 1

Inject Text: “Personnel Status: Platoon is at 75% strength. [1st/2nd/3rd] Squad has 6 personnel instead of 9. Adjust task organization accordingly.”

Effect: Candidate must plan with reduced personnel and adjust task assignments.


Card FF-04: Equipment Shortage

Apply During: TLP Step 1

Inject Text: “Equipment Status: Limited ammunition available. Each squad has 50% of normal basic load. Prioritize fires and plan for ammunition conservation.”

Effect: Candidate must adjust scheme of fires and plan for ammunition management.


Card FF-05: Medical Evacuation Required

Apply During: TLP Step 1 or beginning of execution

Inject Text: “Medical Status: One Soldier requires immediate medical evacuation. MEDEVAC is available but will take 30 minutes. Plan for casualty evacuation and security during MEDEVAC.”

Effect: Candidate must plan for casualty evacuation and security during MEDEVAC operations.


Card FF-06: Vehicle Breakdown

Apply During: TLP Step 1 (if applicable) or during movement

Inject Text: “Equipment Status: [Vehicle/Equipment] has mechanical failure and cannot continue. Unit must proceed on foot or with remaining vehicles.”

Effect: Candidate must adjust movement plan and timeline.


Card FF-07: Key Leader Absent

Apply During: TLP Step 1

Inject Text: “Personnel Status: [Platoon Leader/Platoon Sergeant] is not available. [Next in command] assumes command. Adjust command and control accordingly.”

Effect: Candidate must adjust succession of command and may need to assume different role.


Card FF-08: Water Shortage

Apply During: TLP Step 1 or during execution

Inject Text: “Logistics Status: Potable water is limited. Each Soldier has 50% of normal water supply. Plan for water conservation and identify water sources.”

Effect: Candidate must consider water management and may need to adjust sustainment plan.


Card FF-09: Night Vision Equipment Failure

Apply During: TLP Step 1 (for night operations)

Inject Text: “Equipment Status: 50% of night vision equipment is non-functional. Distribute working NODs and adjust night movement plan.”

Effect: Candidate must adjust night movement techniques and security measures.


Card FF-10: Interpreter/Key Personnel Unavailable

Apply During: TLP Step 1

Inject Text: “Personnel Status: [Interpreter/Specialist] is not available for this mission. Unit must operate without [capability].”

Effect: Candidate must adjust plan to account for missing capability or personnel.